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How long does a round of golf take?

There is no official figure. The R&A gives guidance rather than a target, and in Sweden, where TeeGuard is based, the golf federation publishes none. Clubs set their own. Here is what decides the length of a round, what the sources say, and how a club can work out a time par for its own course.

The short answer

A four-ball that never has to wait plays 18 holes on a typical par 72 course in 3 hours and 54 minutes, using the R&A's guide times per hole. That is the time the group itself needs. Any waiting comes on top.

In practice rounds take longer. The Swedish Golf Federation tells club leaders that 18 holes on a fully booked high-season weekend often take more than four and a half hours. In Madrid, the Club de Campo Villa de Madrid gives its marshals a maximum of 2 hours 15 minutes per nine holes.

The gap between time par and the real round is time spent waiting, or playing slower than the course requires. Both can be changed.

What decides the time

Five things decide how long a round takes. The club controls most of them.

  • Group size. A two-ball is quicker than a four-ball, which is why the R&A recommends separate time pars for two-, three- and four-balls.
  • The tee interval. When groups start too close together they catch up with each other, and waiting grows through the day. The R&A calls overcrowding the most common cause of rounds that take longer than necessary.
  • The course. Its length, difficult and blind holes, and long walks from green to the next tee.
  • Set-up. Thick rough and narrow fairways mean more time looking for balls. Among other things, the R&A suggests wider fairways, less severe rough and more moderate green speeds where pace is a problem.
  • The format. Stableford and match play tend to be quicker than stroke play, because players can pick up once a hole no longer counts.

Work out time par for your course

Time par is the time a group should take for each hole and for the whole round. The R&A gives no formula. Its advice is to start from how play actually goes on the course and adjust for long walks and difficult holes. As a starting point, it suggests about 10 minutes for an average par 3, 13 for a par 4 and 16 for a par 5, for a four-ball.

Minutes per hole and start time

Time par for 18 holes: 3 h 54 min, of which 1 h 57 min for the front nine. Start 10:00, finish 13:54.

Time par hole by hole
HoleParMinutesSince startDone by
1130:1310:13
2160:2910:29
3130:4210:42
4Checkpoint100:5210:52
5131:0511:05
6131:1811:18
7161:3411:34
8101:4411:44
9Checkpoint131:5711:57
10132:1012:10
11102:2012:20
12162:3612:36
13Checkpoint132:4912:49
14133:0213:02
15103:1213:12
16133:2513:25
17163:4113:41
18Checkpoint133:5413:54

The flag marks the R&A's checkpoints after holes 4, 9, 13 and 18, where a group can see whether it is on time.

The preset is a par 72 course and the R&A's guide times for a four-ball. Change the par of each hole and the minutes until the table matches your course; two-balls and three-balls need shorter times. Print the table for your marshals, or put the times on the scorecard and on signs on the course, as the R&A suggests.

The tee interval matters more than it looks

The R&A recommends at least 8 minutes between two-balls, at least 10 between three-balls and 11 or 12 between four-balls. The interval should be no shorter than the time it takes to play the quickest hole on the course, especially if that hole comes early in the round.

A tighter interval looks like more tee times, but groups catch up with each other and waiting grows through the day. The R&A therefore suggests leaving a slot empty at regular intervals. With 10-minute intervals and an empty slot after every tenth group, the first tee gets a 10-minute break every 90 minutes, which absorbs delays that have built up on the course.

Ingarö GK in Sweden blocked three tee times a day on each of its courses in 2024. According to the club's business plan, the groups starting after a blocked time won back about ten minutes of round time.

How to find out what your rounds take

Start simply. For a couple of weeks, note when groups tee off and when they reach the 9th and the 18th, and compare with time par. Ingarö did this at the 18th, one hour a day.

An average does not tell the whole story. Four hours on average can hide afternoon groups taking five. Count instead the share of groups within 10, 20 and 30 minutes of time par, and where on the course they lose time.

TeeGuard measures it all day. The web app shows how many minutes each group is behind schedule, hole by hole, and tells you when a group loses pace or a queue grows. Between sensors the pace is an estimate, and the view says so.

One group's pace against schedule, hole by hole, as the web app shows it. Illustration with sample data.
See what the web app shows

Questions about round time

How long do nine holes take?

Roughly half, but it depends on the holes. Using the R&A's guide times, a nine with two par 3s, five par 4s and two par 5s takes 1 hour and 57 minutes for a four-ball that does not have to wait. Enter your own holes in the calculator above.

Is it quicker in a buggy?

We have not found a good source that says by how much. A buggy shortens the walk, but pace is still set by how closely groups start and by the group in front. Measure it on your own course before you count on it.

What is ready golf?

Playing when you are ready instead of waiting for your turn. The Rules of Golf allow and encourage it in stroke play.

Who decides what pace applies on our course?

The club. The R&A suggests making one person responsible for pace of play, so that players know who to talk to. Time par can be printed on the scorecard, mentioned at check-in and on the first tee, and shown on signs on the course.

See TeeGuard on your own course

Book a demo. We come out to you and demonstrate the system on site. Together we look at your needs and discuss what TeeGuard means for your club.